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- Path: fix.uni-trier.de!not-for-mail
- From: hfrieden@fix.uni-trier.de (Hans-Joerg Frieden)
- Newsgroups: comp.sys.amiga.misc
- Subject: Re: DOOM with Breathless engine?
- Date: 15 Jan 1996 08:59:15 GMT
- Organization: Universitaet Trier
- Message-ID: <4dd513$n40@news01.uni-trier.de>
- References: <Pine.SOL.3.90.960110123054.10063B-100000@sophocles.algonet.se> <4d42eb$99@news01.uni-trier.de> <Pine.SOL.3.90.960113210703.12724B-100000@sophocles.algonet.se>
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- Thomas Karlsen (sledge@algonet.se) wrote:
- : I don't really think that DOOM is better then Alien Breed 3D, it's just
- : that DOOM is a selling name. And a computer who have Doom that plays well
- : will have success among people. Ofcoz AB3D is better, Doom can't be
- : compared. But as I said. A Doom on the Amiga would perhaps gain more
- : customers that choose a PC instead of an Amiga bcoz of Doom.
- No, I don't think success of one platform does have anything to do with
- the availabilty of Doom... Doom is by far the most overestimated program
- I've ever seen... Although it was a very original thing to do
- (technically) it suxx big in Gameplay. Honestly, it is only the Amiga
- users that are that much concerned about Doom... On the PC, there are
- many games which are MUCH better (Future Shock and System Shock, for
- example). Now, if someone would bring out Doom for the Archimedes, do you
- really think we'd all rush out and buy Acorns box just to play Doom?
-
- Regards, Hans-Joerg.
-
- --
- Hans-Joerg Frieden Schloss-Strasse 176 54293 Trier Germany
- Private Mail to hfrieden@fix.uni-trier.de
- FTP-Admin Mail to ftpadmin@ftp.uni-trier.de
- Any Opinion expressed is completely my own, not those of my employers.
-